MEL Matrix Button

MEL Matrix

This page is a breakdown of my MEL Matrix script. The goal of this assignment was to create a new object out of repetative shapes through the incorporation of loops in MEL script.

Mesh Query

Mesh Query

My Mesh Query script utilizes a combination of MEL and RiMEL -- a hybrid RenderMan RIB scripting that is made to work with MEL scripting -- to query the locations of the vertices on any base mesh geometry. Once the coordinate vectors for each vertice are obtained, a sphere is placed at it's location. In my script I have also used the RiMEL to develope an artist friendly user interface that allows the user some fun creative options.

Final Project

Final Project

An investigation of Lightning. My research will be based off the previously documaented works of Jeffery Beeland, as well as Todd Reed, "Visual Simulation of Lightning" (Siggraph 1994) and Stuart Sowerby "Real-Time Modelling and Rendering of Lightning."