Mesh Query
My Mesh Query script utilizes a combination of MEL and RiMEL -- a hybrid RenderMan RIB scripting that is made to work with MEL scripting -- to query the locations of the vertices on any base mesh geometry. Once the coordinate vectors for each vertice are obtained, a sphere is placed at it's location. In my script I have also used the RiMEL to develope an artist friendly user interface that allows the user some fun creative options.